![]() ![]() The camera is free-moving and can zoom in and out, rotate, and pan up or down while navigating the battlefield. The terrain is mapped by a grid vehicles tilt to meet hilly terrain, and projectiles can be realistically blocked by steep mountains. The game is fully 3D, based on the iViS games and 3D graphics engine developed by Sam Kerbeck of Eidos. ![]() On Jthe license of the game was clarified, loosened and distribution of films and soundtrack was permitted. Warzone 2100 was released as a proprietary commercial game, but on December 6, 2004, source code and most of its data was released under the GNU General Public License. It was originally released in 1999 for Microsoft Windows and PlayStation, and is now also available for Mac OS X, Linux, FreeBSD, AmigaOS 4, and other operating systems. Warzone 2100 is an open source real-time strategy and real-time tactics hybrid computer game, originally developed by Pumpkin Studios and published by Eidos Interactive.
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